How were the skills you developed in the first project similar and/or different from the second project? What is your understanding of the role of an Environments designer?

Matthew Nam
1 min readDec 15, 2018

An essential skill that I developed for both the first and second project was visualizing environments for communicating both the low level details of the user-to-environment interaction and the overarching high level concept that drives the project. Communicating multiple layers of information is a significant asset in ideating concepts because it facilitates the translation of information from one medium to the next.

The fixed variables of the first project (physical space, artwork, technology, etc..) pushed me to focus more on anticipating the detailed movements and reactions of the users within the gallery space.

For the second project, I was able to invest more in constructing a narrative experience for a user that is moving through space across time.

The role of the Environments designer is to show people what an idea would look like even before the design actually exists. This is important because the Environments designer determines the distribution of the current resources for future designs.

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